Community servers

Three public worlds. Live numbers on all of them.

One server per game we sell, running on the exact box you'd be renting. We're not a "community network" — these are the worlds we play on when we're bored, left open so anyone can hop in, look around, and watch how the hardware actually runs. That's the whole idea.

Asgard — Valheim

Crossplay vanilla world. Brutal fights, forgiving everything else.

checking status…
players · last 24h
Server address
87.58.193.46:2456
Password
joinus
Crossplay join code

Pick Join Game → Join Code and enter the code. On Steam you can instead add the server by its address. Same password either way. World tuning: combat very hard, deaths forgiving, resources 3×, portals ore-friendly.

Palworld

Vanilla world, open join — and the server reports its own FPS below, live.

checking status…
players · last 24h
Server address
87.58.193.46:2512
Password
none — walk right in
In-game
Join Multiplayer → direct connect

Pick Join Multiplayer Game, enter the address in the direct-connect bar at the bottom, and you're in. Vanilla rates — no mods, same as every server we sell.

Ashvale — Enshrouded

Co-op vanilla world, deliberately open — no password at all.

checking status…
players · last 24h
Find it in-game
search "Ashvale"
Password
none — open build world
What you get
full build rights, day one

Pick Play → Join → search Ashvale and walk right in — no password, full build rights from the first minute (admins keep kick/ban, so the one rule below still has teeth). The ping stat above is measured server-side, per connected player — a number most hosts can't show you.

House rules — all three worlds.

One real rule — the rest is just it, spelled out.

  1. Don't be a dick. Everything below is just this, in detail.
  2. Don't touch what you didn't build — no looting chests, bases, palboxes, or "borrowing" rides.
  3. No cheats, duping, or exploits. If it feels like a glitch, it is one.
  4. Build with elbow room — don't wall off biomes, fast-travel points, or someone's doorstep.
  5. PvP only where the game has it and both sides opt in. No farming the new player.
  6. Clean up after yourself — abandoned half-builds may get pruned.
Run by VanillaNodes

Like how they run? That's the product.

All three worlds run on VanillaNodes — the same hosting where every setting is a labeled field in your panel. The numbers above are the sales pitch; the servers are the demo.