Valheim, priced plain.
Every plan is a full 10-player vanilla Valheim server. The only choice is how much RAM your world needs.
monthly · no contracts · 72-hour money-back — if the box isn't what the spec sheet said, one message gets your refund
Founder pricing — the honest version of a launch sale. We have zero reviews yet. The first 20 servers take a leap of faith on us, so they pay 20% less, locked for as long as they stay subscribed — code FOUNDER20 at checkout. The counter is real; when it hits zero, list is the price.
No marketing jargon, no filler words — we just give you the gigs you pay for on a genuinely fast box, and get out of your way.
Every server runs on an AMD Ryzen 9950X (high-clock, for smooth ticks) — NVMe storage, DDoS-protected US network, the full control panel, nightly backups, and zero mods. That's the whole pitch.
Valheim now — Palworld next at $34/mo planned (12 GB guaranteed), then Enshrouded, V Rising, Sons of the Forest & Rust.
Straight answers, no pitch
How much RAM does a Valheim server actually use?
Less than you'd think. A fresh world with a few friends runs in ~2 GB; a mature world with a full group sits around 3–4 GB. Valheim isn't a memory hog — we're not going to pretend you need 16.
What makes it use more?
Two things: how much you've built (every structure and item is an object the server has to simulate), and how many players are loading different corners of the map at once. A sprawling megabase with 10 people exploring everywhere is the heavy case; your usual crew on a normal world isn't.
Then why 4 GB and 6 GB?
4 GB genuinely covers the large majority of worlds — it's not a stripped tier, it's enough for most groups. 6 GB is for the headroom cases: big, heavily-built worlds and consistently-full 10-player lobbies. We allocate on the generous side on purpose, so your server isn't scraping the edge of what you paid for.
Which should I get?
Probably Standard — we'd rather say that than upsell you. Go Plus if you're running a big established world, planning a huge base, or regularly filling all 10 slots. And if you start on Standard and outgrow it, moving up is painless — so don't over-buy “just in case.”
Does anyone else on the machine affect my server?
It's shared hardware, but each server has its own RAM allocation and CPU limits — and since nobody can run mods, no single server can balloon and starve the box. We keep headroom instead of cramming machines. That's the whole point of vanilla-only.